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1. Sticky:Monthly Economic Report - April 2016 - in EVE Information Portal [original thread]
Given the obvious emphasis on in-game assets: ISK, items, regions, etc. ...why not publish these through some in-game mechanism rather than through a blog and forum post?
- by Aiko Intaki - at 2016.05.03 17:09:59
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2. Sticky:Dev blog: A new Era of Clones - in EVE Information Portal [original thread]
Now please make Jump Clone cool downs inversely proportional to the distance jumped. Perhaps 'jumping' within the same station is an hour cooldown (capped, or further modified by skills) allowing someone to swap into a pvp or other specialized cl...
- by Aiko Intaki - at 2014.12.03 20:51:20
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3. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
David Magnus wrote: Aiko Intaki wrote: Not a fan of this for the following reason: - CCP begins with an arbitrary limit of 1 character training per account. - Players get multiple accounts to circumvent the limitation. - CCP sees this and o...
- by Aiko Intaki - at 2013.05.15 20:21:00
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4. Sticky:Dev blog: Dual Character Training - in EVE Information Portal [original thread]
Not a fan of this for the following reason: - CCP begins with an arbitrary limit of 1 character training per account. - Players get multiple accounts to circumvent the limitation. - CCP sees this and offers to remove the arbitrary limit, for a pr...
- by Aiko Intaki - at 2013.05.15 19:34:00
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5. Sticky:New dev blog: A letter to the followers of EVE - in EVE Information Portal [original thread]
Loved the blog in general, but you still don't "get it" with respect to MT. At least not as far as I'm concerned. Quote: Virtual Goods Next we arrive at our rather underwhelming virtual goods rollout. There was hardly anything to purchase ini...
- by Aiko Intaki - at 2011.10.11 16:01:00
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6. Vote: should there be a ceasefire until CSM and CCP bring a statement? - in EVE General Discussion [original thread]
Yes. They'll either work it out with the CSM and only lose a few subs... come up with some half-assed compromise and let EvE bleed... or drop the ball and watch EvE burn. CCP knows the pressure is on and that we aren't happy, that got us to this...
- by Aiko Intaki - at 2011.06.26 20:34:00
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7. [proposal] Leaving your pod, optional - in Assembly Hall [original thread]
/agree Give us the old UI and a disembark button to go to CQ. It'll make CQ seem like less of a money grab.
- by Aiko Intaki - at 2011.06.26 20:25:00
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8. [CROWD SOURCE] Microtransactions - in Assembly Hall [original thread]
NO. I don't trust CCP not to evolve MT. Raise the monthly fee if need be, but keep MT out of EvE.
- by Aiko Intaki - at 2011.06.26 19:53:00
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9. [CROWD SOUCRE] Who wants Micro Transactions removed from the game? - in Assembly Hall [original thread]
Remove Nex; Remove Aurum. I don't trust CCP with MT now. Raise the monthly fee if you must, but don't break EvE.
- by Aiko Intaki - at 2011.06.26 19:50:00
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10. ATI Radeon X1600 rejected as too old post Incarna? - in Macintosh [original thread]
Originally by: Levarr Burton This is actually not CCP's fault. For some reason, the X1600's Mac drivers have only ever supported SM2, even though the Windows XP drivers for it (and the card itself) are capable of supporting SM3. My unders...
- by Aiko Intaki - at 2011.06.21 18:52:00
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11. ATI Radeon X1600 rejected as too old post Incarna? - in Macintosh [original thread]
Agreed. It is both confusing and seemingly arbitrary. The 128M ATI Radeon X1600 is supported on Windows, but the 256M ATI Radeon X1600 is not supported on MacBook Pros (officially). Even if they do seem to be picking this specific card out and di...
- by Aiko Intaki - at 2011.06.21 17:51:00
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12. ATI Radeon X1600 rejected as too old post Incarna? - in Macintosh [original thread]
Although... Quote: Please note: Macs with the ATI X1600 or ATI X1900 graphics chipset are not supported, but may be able to still run the game by disabling the "Load Station Environment" option. It would be nice if they at least let us ...
- by Aiko Intaki - at 2011.06.21 16:36:00
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13. ATI Radeon X1600 rejected as too old post Incarna? - in Macintosh [original thread]
Yeah, I was pretty sure the card was still within the minimum spec, which is why I was surprised to see the SM3 notice. I wasn't really planning on an upgrade for another year or so yet. If this is a real change on CCPs part it's sudden enough t...
- by Aiko Intaki - at 2011.06.21 16:33:00
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14. ATI Radeon X1600 rejected as too old post Incarna? - in Macintosh [original thread]
My MacBook Pro is patched to current and running Snow Leopard. I did not file a bug report this morning because I grabbed the patch off a link in the Incarna release thread and not off CCP's patch download page (where it was not yet present). Onc...
- by Aiko Intaki - at 2011.06.21 15:30:00
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15. ATI Radeon X1600 rejected as too old post Incarna? - in Macintosh [original thread]
I downloaded the expansion this morning and launched the client, expecting to see the server still down but wondering if I could get the hotfix patch or not. I was surprised to have the client throw me back to the desktop with a message that my ca...
- by Aiko Intaki - at 2011.06.21 13:27:00
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16. Level 4 PVE wishlist of skills - in Missions & Complexes [original thread]
Some skills I would train before remapping to train any gunnery skills of significance if I were only interested in a PvE Dominix: Drones Combat Drone Operation 5 Drone Durability 4 Drone Interfacing 5 Drone Navigation 5 Drone Sharpshoo...
- by Aiko Intaki - at 2011.02.03 05:18:00
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17. New Dev Blog: Account Security and You! - in EVE Information Portal [original thread]
1. Have someone at CCP with an android/iOS smartphone subscribe to WoW. 2. Have said person enable the added 1-time passkey account security feature. 3. Start WoW, Start App. 4. Log into WoW character to see how the 1-time passkey feature works. 5...
- by Aiko Intaki - at 2010.11.19 18:57:00
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18. Tactical Shield Manipulation - harmful? - in Skill Discussions [original thread]
Two considerations: With TSM4 you can die with shields left. With TSM5 you can't. TSM 5 may or may not make a difference in a shield transfer situation. Also, avoiding any unneeded bleed into a hit point pool which doesn't passively repair itsel...
- by Aiko Intaki - at 2010.07.10 20:00:00
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19. Mac Client Manifesto, II - in Macintosh [original thread]
Been using the mac client since it came out... There have been periods where the client was unstable. This is not one of them. My client runs fine. My one request - tabbed clients. Please let me stop having to keep so many damn installs to box w...
- by Aiko Intaki - at 2010.02.26 23:26:00
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20. [Proposal] Remove the new experimental Gallente PVP storylines - in Assembly Hall [original thread]
Good idea, bad implementation. Please keep the flavor text folk away from game design and balance. They don't know wtf they're doing.
- by Aiko Intaki - at 2010.01.19 17:06:00
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